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Static websites feel static, and that's the whole problem. A subtle interaction, something that responds when you move your mouse or shifts as you scroll, can completely change how a page feels to someone visiting it. It's the difference between a site that breathes and one that just sits there.
This article walks through a few simple interactions built in Spline's newer product, Hana, and shows how they can plug into a real website. I'll also be straight about where Hana falls short, because it does have limits worth knowing before you commit to it.
It's Spline's 2D-focused tool, separate from the 3D environment Spline is better known for. The interface is deliberately close to Figma, which means if you've spent any time in Figma, you'll feel at home almost immediately. That's not an accident; it's clearly designed to lower the barrier for designers who don't want to relearn everything from scratch.
Getting started is straightforward. Go to Spline's website, log in to your account, hit the Create button, and choose HANA 2D Design. That's it.
Once you're inside, the layout will feel familiar. Layers and pages sit on the left panel, properties on the right, and the main tools run across the top alongside some of Spline's newer AI features. If you've used any modern design tool, you'll orient yourself quickly.
Let's go through three interactions you can actually build.
The Follow event is probably the simplest thing you can do in Hana, and it's one of the better-performing options too. If your page is already carrying a lot of JavaScript, this won't add much weight.
Here's how to set it up:
From there, you have a few things to adjust:
Play with the damping, especially. A high damping value gives it that floaty, organic feel that looks intentional rather than mechanical.

Keep the Follow event from before, but swap out the object for a liquid glass shape. Spline introduced this effect in 2025, and it works similarly to Apple's liquid glass treatment, if you've seen that.
To apply it:
One thing to get right immediately: set the object's opacity somewhere between 0% and 50%. If you leave it at full opacity, the glass effect won't read at all.
The effect has several adjustable parameters: Offset, Distortion, Depth, Blur, Aberration, Profile, and Magnification. The distortion and aberration sliders are the most visually dramatic, so start there.
And place something behind the glass element. Without a background object, you're not going to see the distortion do anything interesting. Put a gradient, an image, or even just another shape underneath it so the glass has something to interact with.

This one steps into Hana's limited 3D territory. Limited is the right word. The 3D tools here let you convert 2D shapes into 3D objects, but the options are fairly constrained. What you can do, though, is build a rotating globe, which is more useful than it sounds for certain web projects.
To apply it:
That's a rotating 3D globe built entirely in a 2D tool. Not bad at all!

Here's the honest part. Hana was released on April 23, 2025. As of early 2026, it's been around for less than a year. Spline itself is still a relatively young platform, and Hana is younger still. Bugs exist, and inconsistencies show up. That's just the reality of using something this new.
Performance is worth flagging specifically. Even though Hana works in 2D and doesn't use polygons the way Spline's 3D environment does, files get heavier as projects grow. Add enough elements to a frame, and you'll notice it.
I ran into this while building assets for an internal homepage: once you start stacking multiple effects, events, and states inside a single scene, the responsiveness starts to degrade. It's not catastrophic, but it's noticeable.
For anything approaching high-end motion design, you'll still need After Effects or something with that level of control. Hana isn't trying to compete there, but it's worth knowing the ceiling before you plan a project around it.
For simple, responsive, cursor-driven interactions that need to ship on a website without wrecking performance? Hana is genuinely good at that specific thing. Know what you're asking it to do, and it won't disappoint you.
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